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Mechcommander 2 omnitech drop point
Mechcommander 2 omnitech drop point





With recessed, cockpit style heads, slab-like angular armor, multiple clusters of modular autocannons, lasers and missile launchers mimicking Clan omni tech, one of only things that doesn’t fit is their control system. With the exception of some of the melee weapons, like the Bolo Saw, Rocket Punch, and the laughably absurd chainsaw crotch (it’s as crazy as you might think), the overall design of at least the bipedal robots look very BattleTech-ish to me. They’re roughly classic Gundam size- perhaps sixty to eighty feet tall. I have to say, I really like the overall design of the robots. You might recognize a few of the actors, like Gary Graham from Alien Nation and Star Trek: Voyager and Enterprise, and Jeffery Combs, also of Star Trek: Enterprise as well as the voice of Ratchet from TransFormers Prime. The characters also seem flat and stereotypical. The film itself is written with uncharacteristically non-PC dialogue for the 1990s. I can see the Matsumoto 14 appearing in a TRO as a resized heavy or assault ‘mech.







Mechcommander 2 omnitech drop point